#include "OgrePrerequisites.h"#include "OgreString.h"#include "OgreController.h"#include "OgreIteratorWrappers.h"Go to the source code of this file.
Classes | |
| class | Ogre::AnimationState |
| Represents the state of an animation and the weight of its influence. More... | |
| class | Ogre::AnimationStateSet |
| Class encapsulating a set of AnimationState objects. More... | |
| class | Ogre::AnimationStateControllerValue |
| ControllerValue wrapper class for AnimationState. More... | |
Namespaces | |
| namespace | Ogre |
Typedefs | |
| typedef map< String, AnimationState * >::type | Ogre::AnimationStateMap |
| typedef MapIterator < AnimationStateMap > | Ogre::AnimationStateIterator |
| typedef ConstMapIterator < AnimationStateMap > | Ogre::ConstAnimationStateIterator |
| typedef list< AnimationState * > ::type | Ogre::EnabledAnimationStateList |
| typedef ConstVectorIterator < EnabledAnimationStateList > | Ogre::ConstEnabledAnimationStateIterator |
Copyright © 2012 Torus Knot Software Ltd

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Last modified Sun Sep 2 2012 07:27:24