Frame Buffer Object abstraction. More...
#include <OgreGLFrameBufferObject.h>
Public Member Functions | |
| GLFrameBufferObject (GLFBOManager *manager, uint fsaa) | |
| ~GLFrameBufferObject () | |
| void | bindSurface (size_t attachment, const GLSurfaceDesc &target) |
| Bind a surface to a certain attachment point. | |
| void | unbindSurface (size_t attachment) |
| Unbind attachment. | |
| void | bind () |
| Bind FrameBufferObject. | |
| void | swapBuffers () |
| Swap buffers - only useful when using multisample buffers. | |
| void | attachDepthBuffer (DepthBuffer *depthBuffer) |
| This function acts very similar to. | |
| void | detachDepthBuffer () |
| GLuint | getGLFBOID () const |
| Get the GL id for the FBO. | |
| GLuint | getGLMultisampleFBOID () const |
| Get the GL id for the multisample FBO. | |
| size_t | getWidth () |
| Accessors. | |
| size_t | getHeight () |
| PixelFormat | getFormat () |
| GLsizei | getFSAA () |
| GLFBOManager * | getManager () |
| const GLSurfaceDesc & | getSurface (size_t attachment) |
Private Member Functions | |
| void | initialise () |
| Initialise object (find suitable depth and stencil format). | |
Private Attributes | |
| GLFBOManager * | mManager |
| GLsizei | mNumSamples |
| GLuint | mFB |
| GLuint | mMultisampleFB |
| GLSurfaceDesc | mMultisampleColourBuffer |
| GLSurfaceDesc | mDepth |
| GLSurfaceDesc | mStencil |
| GLSurfaceDesc | mColour [OGRE_MAX_MULTIPLE_RENDER_TARGETS] |
Frame Buffer Object abstraction.
Definition at line 38 of file OgreGLFrameBufferObject.h.
| Ogre::GLFrameBufferObject::GLFrameBufferObject | ( | GLFBOManager * | manager, |
| uint | fsaa | ||
| ) |
| void Ogre::GLFrameBufferObject::attachDepthBuffer | ( | DepthBuffer * | depthBuffer | ) |
This function acts very similar to.
| void Ogre::GLFrameBufferObject::bind | ( | ) |
Bind FrameBufferObject.
| void Ogre::GLFrameBufferObject::bindSurface | ( | size_t | attachment, |
| const GLSurfaceDesc & | target | ||
| ) |
Bind a surface to a certain attachment point.
attachment: 0..OGRE_MAX_MULTIPLE_RENDER_TARGETS-1
| GLsizei Ogre::GLFrameBufferObject::getFSAA | ( | ) |
| GLuint Ogre::GLFrameBufferObject::getGLFBOID | ( | ) | const |
Get the GL id for the FBO.
Definition at line 69 of file OgreGLFrameBufferObject.h.
| GLuint Ogre::GLFrameBufferObject::getGLMultisampleFBOID | ( | ) | const |
Get the GL id for the multisample FBO.
Definition at line 71 of file OgreGLFrameBufferObject.h.
| size_t Ogre::GLFrameBufferObject::getHeight | ( | ) |
Definition at line 79 of file OgreGLFrameBufferObject.h.
| const GLSurfaceDesc& Ogre::GLFrameBufferObject::getSurface | ( | size_t | attachment | ) |
Definition at line 80 of file OgreGLFrameBufferObject.h.
| size_t Ogre::GLFrameBufferObject::getWidth | ( | ) |
Accessors.
| void Ogre::GLFrameBufferObject::initialise | ( | ) | [private] |
Initialise object (find suitable depth and stencil format).
Must be called every time the bindings change. It fails with an exception (ERR_INVALIDPARAMS) if:
Swap buffers - only useful when using multisample buffers.
| void Ogre::GLFrameBufferObject::unbindSurface | ( | size_t | attachment | ) |
Unbind attachment.
Definition at line 90 of file OgreGLFrameBufferObject.h.
Definition at line 87 of file OgreGLFrameBufferObject.h.
GLuint Ogre::GLFrameBufferObject::mFB [private] |
Definition at line 84 of file OgreGLFrameBufferObject.h.
GLFBOManager* Ogre::GLFrameBufferObject::mManager [private] |
Definition at line 82 of file OgreGLFrameBufferObject.h.
Definition at line 86 of file OgreGLFrameBufferObject.h.
GLuint Ogre::GLFrameBufferObject::mMultisampleFB [private] |
Definition at line 85 of file OgreGLFrameBufferObject.h.
GLsizei Ogre::GLFrameBufferObject::mNumSamples [private] |
Definition at line 83 of file OgreGLFrameBufferObject.h.
Definition at line 88 of file OgreGLFrameBufferObject.h.
Copyright © 2012 Torus Knot Software Ltd

This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Sun Sep 2 2012 07:27:51