| addCount() | osl::checkmate::FixedDepthSearcher2 | inlineprivate |
| attack(int depth, Move &best_move, PieceStand &proof_pieces) | osl::checkmate::FixedDepthSearcher2 | |
| attack(int depth, Move &best_move, PieceStand &proof_pieces) | osl::checkmate::FixedDepthSearcher2 | |
| attackMayUnsafe(int depth, Move &best_move, PieceStand &proof_pieces) | osl::checkmate::FixedDepthSearcher2 | |
| attackMayUnsafe(int depth, Move &best_move, PieceStand &proof_pieces) | osl::checkmate::FixedDepthSearcher2 | |
| blockEstimation(Square attack_from, Square defense_king) const | osl::checkmate::FixedDepthSearcher2 | inline |
| count | osl::checkmate::FixedDepthSearcher2 | private |
| defense(Move last_move, int depth, PieceStand &proof_pieces) | osl::checkmate::FixedDepthSearcher2 | |
| defense(Move last_move, int depth, PieceStand &proof_pieces) | osl::checkmate::FixedDepthSearcher2 | |
| defenseEstimation(int depth, Move last_move, PieceStand &proof_pieces, Piece attacker_piece, Square target_position) const | osl::checkmate::FixedDepthSearcher2 | private |
| defenseEstimation(int depth, Move last_move, PieceStand &proof_pieces, Piece attacker_piece, Square target_position) const | osl::checkmate::FixedDepthSearcher2 | inline |
| FixedDepthSearcher2() | osl::checkmate::FixedDepthSearcher2 | inline |
| FixedDepthSearcher2(NumEffectState &s) | osl::checkmate::FixedDepthSearcher2 | inlineexplicit |
| generateBlockingWhenLiberty0(int depth, Piece defense_king, Square attack_from, container::MoveVector &moves) const | osl::checkmate::FixedDepthSearcher2 | |
| generateBlockingWhenLiberty0(int depth, Piece defense_king, Square attack_from, MoveVector &moves) const | osl::checkmate::FixedDepthSearcher2 | |
| getCount() const | osl::checkmate::FixedDepthSearcher2 | inline |
| hasCheckmateMove(int depth, Move &best_move, PieceStand &proof_pieces) | osl::checkmate::FixedDepthSearcher2 | inline |
| hasCheckmateMove(int depth, Move &best_move) | osl::checkmate::FixedDepthSearcher2 | inline |
| hasCheckmateMove(int depth) | osl::checkmate::FixedDepthSearcher2 | inline |
| hasCheckmateMoveOfTurn(int depth, Move &best_move) | osl::checkmate::FixedDepthSearcher2 | |
| hasCheckmateMoveOfTurn(int depth, Move &best_move, PieceStand &proof_pieces) | osl::checkmate::FixedDepthSearcher2 | |
| hasCheckmateWithGuide(int depth, Move &guide, PieceStand &proof_pieces) | osl::checkmate::FixedDepthSearcher2 | |
| hasCheckmateWithGuide(int depth, Move &guide, PieceStand &proof_pieces) | osl::checkmate::FixedDepthSearcher2 | |
| hasCheckmateWithGuideOfTurn(int depth, Move &guide, PieceStand &proof_pieces) | osl::checkmate::FixedDepthSearcher2 | |
| hasEscapeByMove(Move next_move, int depth, Move &check_move, PieceStand &proof_pieces) | osl::checkmate::FixedDepthSearcher2 | |
| hasEscapeByMove(Move next_move, int depth) | osl::checkmate::FixedDepthSearcher2 | |
| hasEscapeByMove(Move next_move, int depth, Move &check_move, PieceStand &proof_pieces) | osl::checkmate::FixedDepthSearcher2 | |
| hasEscapeByMove(Move next_move, int depth) | osl::checkmate::FixedDepthSearcher2 | |
| hasEscapeByMoveOfTurn(Move next_move, int depth, Move &check_move, PieceStand &proof_pieces) | osl::checkmate::FixedDepthSearcher2 | |
| hasEscapeByMoveOfTurn(Move next_move, int depth) | osl::checkmate::FixedDepthSearcher2 | |
| hasEscapeMove(Move last_move, int depth, PieceStand &proof_pieces) | osl::checkmate::FixedDepthSearcher2 | inline |
| hasEscapeMove(Move last_move, int depth) | osl::checkmate::FixedDepthSearcher2 | inline |
| hasEscapeMoveOfTurn(Move last_move, int depth) | osl::checkmate::FixedDepthSearcher2 | |
| MAXDEPTH | osl::checkmate::FixedDepthSearcher2 | privatestatic |
| original_state | osl::checkmate::FixedDepthSearcher2 | private |
| setState(NumEffectState &s) | osl::checkmate::FixedDepthSearcher2 | inline |
| states | osl::checkmate::FixedDepthSearcher2 | private |