#include <kingTable.h>
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| template<osl::Player KingOwner> |
| int | evalOne (const NumEffectState &state, int offset) |
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| static void | setUp (const Weights &weights) |
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| static int | eval (const NumEffectState &state) |
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Definition at line 979 of file kingTable.h.
| int osl::eval::ml::BishopExchangeSilverKing::eval |
( |
const NumEffectState & |
state) | |
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static |
template<Player KingOwner>
| static int osl::eval::ml::BishopExchangeSilverKing::evalOne |
( |
const NumEffectState & |
state, |
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int |
offset |
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) |
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staticprivate |
template<osl::Player KingOwner>
| int osl::eval::ml::BishopExchangeSilverKing::evalOne |
( |
const NumEffectState & |
state, |
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int |
offset |
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) |
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| static int osl::eval::ml::BishopExchangeSilverKing::indexKing |
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Square |
king) | |
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inlinestaticprivate |
| static int osl::eval::ml::BishopExchangeSilverKing::indexRook |
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Square |
rook) | |
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inlinestaticprivate |
| static int osl::eval::ml::BishopExchangeSilverKing::indexSilver |
( |
Square |
silver) | |
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inlinestaticprivate |
| void osl::eval::ml::BishopExchangeSilverKing::setUp |
( |
const Weights & |
weights) | |
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static |
| osl::CArray< int, 18 *81 *(45 *2)*3 > osl::eval::ml::BishopExchangeSilverKing::table |
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staticprivate |
The documentation for this class was generated from the following files: