| AfterUpdate enum value | osl::search::QuiescenceSearch2< EvalT > | |
| ATTACK enum value | osl::search::QSearchTraits | private |
| base_t typedef | osl::search::QuiescenceSearch2< EvalT > | private |
| BeforeUpdate enum value | osl::search::QuiescenceSearch2< EvalT > | |
| brinkmatePenalty(Player P, int limit) | osl::search::FixedEval | inlineprotectedstatic |
| CAPTURE enum value | osl::search::QSearchTraits | private |
| CHECK enum value | osl::search::QSearchTraits | private |
| CheckmateSpecialDepth enum value | osl::search::QSearchTraits | private |
| currentState() const | osl::search::QuiescenceSearch2< EvalT > | inline |
| currentValueWithLastThreat(eval_t const &ev, Piece last_move_piece) | osl::search::QuiescenceSearch2< EvalT > | private |
| depth() const | osl::search::QuiescenceSearch2< EvalT > | inlineprivate |
| depthFromRoot() const | osl::search::QuiescenceSearch2< EvalT > | inlineprivate |
| drawValue() const | osl::search::FixedEval | inlineprotected |
| effect_state_t typedef | osl::search::QuiescenceSearch2< EvalT > | |
| ESCAPE enum value | osl::search::QSearchTraits | private |
| eval_t typedef | osl::search::QuiescenceSearch2< EvalT > | |
| EvalUpdateState enum name | osl::search::QuiescenceSearch2< EvalT > | |
| examineCapture(QuiescenceRecord *record, int &curVal, MoveVector &working, int &alpha, int beta, eval_t const &ev, Piece last_piece, int additional_depth) | osl::search::QuiescenceSearch2< EvalT > | inlineprivate |
| examineMoves(QuiescenceRecord *record, int &curVal, const Move *first, const Move *last, int &alpha, int beta, eval_t const &ev, int additional_depth, Square dont_capture=Square::STAND()) | osl::search::QuiescenceSearch2< EvalT > | |
| examineTakeBack(const MoveVector &moves, int &cur_val, int &alpha, int beta, eval_t const &ev) | osl::search::QuiescenceSearch2< EvalT > | |
| examineTakeBack2(const MoveVector &moves, QuiescenceThreat &threat2, QuiescenceThreat &threat1, int beta, int beta2, eval_t const &ev) | osl::search::QuiescenceSearch2< EvalT > | |
| FirstThreat enum value | osl::search::QSearchTraits | private |
| FixedEval() | osl::search::FixedEval | inlineprotected |
| generateAndExamineTakeBack2(MoveVector &moves, QuiescenceThreat &threat2, QuiescenceThreat &threat1, int beta1, int beta2, eval_t const &ev) | osl::search::QuiescenceSearch2< EvalT > | inline |
| HistorySpecialDepth enum value | osl::search::QSearchTraits | private |
| isWinValue(Player P, int val) | osl::search::FixedEval | inlineprotectedstatic |
| KING_ESCAPE enum value | osl::search::QSearchTraits | private |
| max_depth | osl::search::QuiescenceSearch2< EvalT > | private |
| MaxDepth enum value | osl::search::QSearchTraits | private |
| minusInfty(Player P) | osl::search::FixedEval | inlineprotectedstatic |
| MoveType enum name | osl::search::QSearchTraits | private |
| MoveVector typedef | osl::search::QuiescenceSearch2< EvalT > | |
| node_count | osl::search::QuiescenceSearch2< EvalT > | private |
| nodeCount() const | osl::search::QuiescenceSearch2< EvalT > | inline |
| OTHER enum value | osl::search::QSearchTraits | private |
| passValue(int alpha, int beta, eval_t const &ev) | osl::search::QuiescenceSearch2< EvalT > | private |
| PROMOTE enum value | osl::search::QSearchTraits | private |
| QuiescenceSearch2(SearchState2Core &s, SimpleHashTable &t) | osl::search::QuiescenceSearch2< EvalT > | inline |
| root_depth | osl::search::QuiescenceSearch2< EvalT > | private |
| search(eval_t &ev, Move last_move, int depth=QSearchTraits::MaxDepth) | osl::search::QuiescenceSearch2< EvalT > | inline |
| search(Player P, eval_t &ev, Move last_move, int depth=QSearchTraits::MaxDepth) | osl::search::QuiescenceSearch2< EvalT > | inline |
| search(int alpha, int beta, eval_t &ev, Move last_move, int depth=QSearchTraits::MaxDepth) | osl::search::QuiescenceSearch2< EvalT > | inline |
| search(Player P, int alpha, int beta, eval_t &ev, Move last_move, int depth) | osl::search::QuiescenceSearch2< EvalT > | inline |
| searchInternal(int alpha, int beta, eval_t &ev, Move last_move, int additional_depth=0, EvalUpdateState need_eval_update=AfterUpdate) | osl::search::QuiescenceSearch2< EvalT > | |
| searchIteratively(eval_t &ev, Move last_move, int depth=QSearchTraits::MaxDepth) | osl::search::QuiescenceSearch2< EvalT > | inline |
| searchIteratively(Player P, eval_t &ev, Move last_move, int depth=QSearchTraits::MaxDepth) | osl::search::QuiescenceSearch2< EvalT > | inline |
| searchIteratively(int alpha, int beta, eval_t &ev, Move last_move, int depth) | osl::search::QuiescenceSearch2< EvalT > | inline |
| searchMain(QuiescenceRecord *record, int alpha, int beta, eval_t &ev, Move last_move, int additional_depth, EvalUpdateState &need_eval_update) | osl::search::QuiescenceSearch2< EvalT > | private |
| searchProbCut(int alpha, int beta, eval_t &ev, Move last_move) | osl::search::QuiescenceSearch2< EvalT > | |
| searchProbCut(Player P, int alpha, int beta, eval_t &ev, Move last_move) | osl::search::QuiescenceSearch2< EvalT > | inline |
| SecondThreat enum value | osl::search::QSearchTraits | private |
| setDrawValue(int value) | osl::search::FixedEval | inlineprotected |
| state | osl::search::QuiescenceSearch2< EvalT > | private |
| staticValue(eval_t const &ev, int alpha, int beta, QuiescenceRecord *record) | osl::search::QuiescenceSearch2< EvalT > | inline |
| staticValueWithThreat(eval_t const &ev, int alpha, QuiescenceThreat &threat1, QuiescenceThreat &threat2) | osl::search::QuiescenceSearch2< EvalT > | |
| staticValueWithThreat(eval_t const &ev) | osl::search::QuiescenceSearch2< EvalT > | inline |
| staticValueWithThreat(eval_t const &ev) | osl::search::QuiescenceSearch2< EvalT > | inline |
| table | osl::search::QuiescenceSearch2< EvalT > | private |
| takeBackOrChase(int alpha, int beta, eval_t const &ev, Move last_move) | osl::search::QuiescenceSearch2< EvalT > | |
| takeBackValue(int alpha, int beta, eval_t const &ev, Move last_move) | osl::search::QuiescenceSearch2< EvalT > | |
| threatmatePenalty(Player P) | osl::search::FixedEval | inlineprotectedstatic |
| UNKNOWN enum value | osl::search::QSearchTraits | private |
| winByCheckmate(Player P) | osl::search::FixedEval | inlineprotectedstatic |
| winByFoul(Player P) | osl::search::FixedEval | inlineprotectedstatic |
| winByLoop(Player P) | osl::search::FixedEval | inlineprotectedstatic |
| windowMax(Player P) | osl::search::FixedEval | inlineprotectedstatic |
| winThreshold(Player P) | osl::search::FixedEval | inlineprotectedstatic |
| ~FixedEval() | osl::search::FixedEval | inlineprotected |