#include "osl/move_generator/capture_.h"#include "osl/move_generator/pieceOnBoard.h"#include "osl/effect_action/alwaysMove.h"#include "osl/effect_action/betterToPromote.h"#include "osl/player.h"

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Namespaces | |
| osl | |
| attackDefense.h | |
| osl::move_generator | |
| 低レベルの指手生成 | |
| osl::move_generator::capture | |
Constant Groups | |
| osl | |
| attackDefense.h | |
| osl::move_generator | |
| 低レベルの指手生成 | |
| osl::move_generator::capture | |
Macros | |
| #define | _GENERATECAPTUREMOVES_TCC |
Functions | |
| template<Player P, class Action > | |
| void | osl::move_generator::capture::generate (const NumEffectState &state, Square target, Action &action, PieceMask pieces) |
| #define _GENERATECAPTUREMOVES_TCC |
Definition at line 4 of file capture_.tcc.
1.8.4